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| Group: |
comp.ai.games |
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| Author: |
"rudy news" |
| Subject: |
talking computer person. (control 3d seashell with mic.) |
| Body: |
<I am not that good in englisch technical writing ; so forgive my bad
writing. I do not have time to make or find a spellchecker that repairs
texts.>
I was tinkering with sound (sea shell) and had the idea to let users select
sounds that sound spoken like. These would be stored and repeated.
Enough correctly selected sounds would turn the reacurring sounds into a
personality responding on the user input. (echo personality)
The user control method view controls is the thing bothering me. A 3d model
moved thru the sound of the user would let the seashell respond with that
users echo. How do I put the seashell in a screen and how do I make a echo
in it and how do I move it around with the mic? What in a wave readout
determines the control part of the program? 3d Shape 2 wave shape and
scrolling? I do not have the correct words.
The user would have to move the sea shell in and to such a way that it would
respond with human language. The echo will keep it moving and reacting. The
program using wave.input would have to modify the movement of that
model(correcting). I already made water talk in real life so I know it is
done by moving it correctly because you move until it sounds like talking.
I really want to make a taking robot. <Tinkering.>
Rudy
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| Topic: |
talking computer person. (control 3d seashell with mic.) |
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| Message: |
Author |
Date |
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*Message 1* |
rudy news |
Tue, 19 Aug 2008, 7:35 pm |
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